Jogo da cobrinha (Snake II) refeito em C e C++
Publicado por retro (última atualização em 29/07/2020)
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Vocês aí com certeza já jogaram o famoso Snake II (vulgo Jogo da Cobrinha), em seus antigos nokias dos anos 2000. Mas vocês já pensaram em um remake para Windows (no momento estou tendo que usar esse janelas aí para fazer uns negócios, depois eu faço a adaptação para Linux); escrito em C++ e C?
Então você veio no lugar certo, eu tenho o GitHub, onde você poderá criar sua própria versão do jogo, e aqui, onde você poderá jogar (usando o wine) ou criar sua própria versão.
Link do repositório: https://github.com/RetroGamerCX/snake-ii-remake
E então o script (sim, são 830 linhas de esforço para um simples remake de um jogo):
#pragma warning (disable : 4996) #ifdef _WIN32 #include <windows.h> #else #include <unistd.h> #endif #include <stdio.h> #include <conio.h> #include <ctime> #include <iostream> #include <locale.h> #include <cstdlib> #include <string> using namespace std; void mgotoxy(int x, int y) { COORD p = { x, y }; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), p); } int main() { system("mode 27,20"); system("title Snake"); system("color 20"); setlocale(LC_ALL, "Portuguese"); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# <<<----|-|---->>> #" << endl; cout << "# <<<---|-|--->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "###########################" << endl; Sleep(500); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# <<<----|-|---->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "###########################" << endl; Sleep(500); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "###########################" << endl; Sleep(600); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# # #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# ## #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# ### #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# # #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ## #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ### #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# #### #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ##### #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ###### #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ####### #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ######## #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ######### #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ########## #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ########### #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ############ #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<-----|-|----->>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# <<<<<<<[INFINITY]>>>>>> #" << endl; cout << "# ----------------------- #" << endl; cout << "# apresenta: #" << endl; cout << "# um jogo clássico, que #" << endl; cout << "# agora possui um REMAKE! #" << endl; cout << "# É ELE: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ############ #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; Sleep(300); goto title; title: #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# #" << endl; cout << "# +------------+ #" << endl; cout << "# | SNAKE II: | #" << endl; cout << "# | THE REMAKE | #" << endl; cout << "# +------------+ #" << endl; cout << "# #" << endl; cout << "# A.K.A: Jogo da Cobrinha #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# ####<-snake #" << endl; cout << "# # #" << endl; cout << "# ############ #" << endl; cout << "# ----------------------- #" << endl; cout << "# --> Pressione Enter <-- #" << endl; cout << "# Versão: 1.1 #" << endl; cout << "###########################" << endl; getch(); goto option; option: int op; int password = 1; int speed = 200; int c = 0; #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# o p t i o n s #" << endl; cout << "# ----------------------- #" << endl; cout << "# Escolha uma opção: #" << endl; cout << "# 0: Sair #" << endl; cout << "# 1: Continuar #" << endl; cout << "# 2: Novo Jogo #" << endl; cout << "# 3: Ajuda #" << endl; cout << "# ----------------------- #" << endl; cout << "# ------- options: ------ #" << endl; cout << "# _0_ _1_ _2_ _3_ #" << endl; cout << "# |___| |___| |___| |___| #" << endl; cout << "# # #" << endl; cout << "# # #" << endl; cout << "# # #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; cin >> op; if (op == 0) { return 0; } if (op == 1) { c = 1; #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# p a s s w o r d #" << endl; cout << "# ----------------------- #" << endl; cout << "# Digite a sua senha #" << endl; cout << "# abaixo: #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #### #" << endl; cout << "# # #" << endl; cout << "# ############ #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; cin >> password; cin >> speed; goto size; } if (op == 2) { set: #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# s p e e d #" << endl; cout << "# ----------------------- #" << endl; cout << "# Digite a velocidade de #" << endl; cout << "# seu personagem, que é #" << endl; cout << "# medida por milissegun- #" << endl; cout << "# dos. #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# ------#### #" << endl; cout << "# ------# #" << endl; cout << "# ------############ #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; cin >> speed; goto size; } if (op == 3) { help: #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# p a g e 1 #" << endl; cout << "# ----------------------- #" << endl; cout << "# Primeiro, você precisa #" << endl; cout << "# ajustar a sua velocida- #" << endl; cout << "# de. É usado um sistema #" << endl; cout << "# de milisegundos para #" << endl; cout << "# isso. Ao colocar certa #" << endl; cout << "# quantidade de milisse- #" << endl; cout << "# gundos, a cobra se move #" << endl; cout << "# um quadrado a cada mi- #" << endl; cout << "# lisegundo que foi ajus- #" << endl; cout << "# tado pelo jogador. #" << endl; cout << "# ----------------------- #" << endl; cout << "# próxima página: enter > #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; getch(); #ifdef _WIN32 system("cls"); #else system("clear"); #endif int o = 0; cout << "000_______________________ " << endl; cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# p a g e 2 #" << endl; cout << "# ----------------------- #" << endl; cout << "# Os controles são os di- #" << endl; cout << "# recionais de seu tecla- #" << endl; cout << "# do. Para colher uma ma- #" << endl; cout << "# çã, faça a cobra se en- #" << endl; cout << "# contrar com ela, assim, #" << endl; cout << "# cada maçã irá aumentar #" << endl; cout << "# uma unidade de seu ta- #" << endl; cout << "# manho. #" << endl; cout << "# ----------------------- #" << endl; cout << "# Opções: #" << endl; cout << "# 0: Sair #" << endl; cout << "# 1: Jogar #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; cin >> o; if (o == 0) { return 0; } if (o == 1) { goto set; } else { cout << "Comando inválido" << endl; getch(); goto help; } } else { cout << "Comando inválido" << endl; getch(); goto option; } size: int size[2] = { 1,password }; goto game; game: int x, d = 2, cx[300] = { 12,1 }, cy[300] = { 9,7 }, mx, my; char tecla = 'a'; #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "0" << size[c] << "_______________________" << endl; cout << "###########################" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "###########################" << endl; srand(time(0)); mx = rand() % 1 + 25 - 1; my = rand() % 16 + 2; while (tecla != 's') { while (tecla != 's' && !(tecla = kbhit())) { for (x = size[c]; x > 0; x--) { cx[x] = cx[x - 1]; cy[x] = cy[x - 1]; } if (d == 0)cx[0]--; if (d == 1)cy[0]--; if (d == 2)cx[0]++; if (d == 3)cy[0]++; mgotoxy(cx[size[c]], cy[size[c]]); printf(" "); if (mx == cx[0] && my == cy[0]){ size[c]++; mx = rand() % 3 + 3; my = rand() % 15 + 3; } mgotoxy(cx[0], cy[0]); printf("#"); mgotoxy(mx, my); printf("%c", 499); Sleep(speed); for (x = 1; x < size[c]; x++) { if (cx[0] == cx[x] && cy[0] == cy[x]) tecla = 's'; } if (cy[0] == 0 || cy[0] == 18 || cx[0] == 0 || cx[0] == 26) tecla= 's'; } if (tecla != 's') tecla = getch(); if (tecla == 'K') d = 0; if (tecla == 'H') d = 1; if (tecla == 'M') d = 2; if (tecla == 'P') d = 3; if (tecla == 'p') { #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# p a u s e #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# ______ #" << endl; cout << "# Senha: |" << size[c] << " | #" << endl; cout << "# |" << speed << " | #" << endl; cout << "# -------- #" << endl; cout << "# ----------------------- #" << endl; cout << "# z #" << endl; cout << "# z #" << endl; cout << "# z #" << endl; cout << "# ################# #" << endl; cout << "# ----------------------- #" << endl; cout << "###########################" << endl; getch(); goto game; } if (cy[0] == 0 || cy[0] == 18 || cx[0] == 0 || cx[0] == 26) tecla = 's'; } gameover: int option; #ifdef _WIN32 system("cls"); #else system("clear"); #endif cout << "###########################" << endl; cout << "# ----------------------- #" << endl; cout << "# g a m e o v e r #" << endl; cout << "# ----------------------- #" << endl; cout << "# __________ #" << endl; cout << "# Senha: |" << size[c] << " | #" << endl; cout << "# |" << speed << " | #" << endl; cout << "# ------------ #" << endl; cout << "# ----------------------- #" << endl; cout << "# Escolha uma opção: #" << endl; cout << "# 0: Sair #" << endl; cout << "# 1: Continuar #" << endl; cout << "# 2: Novo Jogo #" << endl; cout << "# ----------------------- #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# #" << endl; cout << "# ##############X#X #" << endl; cout << "###########################" << endl; cin >> option; if (option == 0) { return 0; } if (option == 1) { goto game; } if (option == 2) { password = 1; goto set; } else { cout << "Comando inválido" << endl; getch(); goto gameover; } }
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