clebinho10 
		 
		(usa KUbuntu)
		 
		Enviado em 30/04/2016 - 01:09h 
		Dá uma conferida no meu código:
    <!-- This is the EmulationStation Systems configuration file. 
All systems must be contained within the <systemList> tag.--> 
 
<systemList> 
	<!-- Here's an example system to get you started. --> 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>nes</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>Nintendo Entertainment System</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/NES/roms</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.nes .NES</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>nestopia %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>nes</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>nes</theme> 
	</system> 
 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>snes</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>Super Nintendo Entertainment System</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/SNES/rom</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.smc .sfc .SMC .SFC</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>zsnes %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>snes</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>snes</theme> 
	</system> 
 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>gba</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>Game Boy Advance</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/GBA/roms</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.gba .GBA</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>gvbam %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>gba</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>gba</theme> 
	</system> 
 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>gbc</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>Game Boy Advance</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/GBC/roms</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.zip</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>mednafen %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>gbc</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>gbc</theme> 
	</system> 
 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>n64</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>Nintendo 64</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/N64/roms</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.Z64 .z64 .n64 .N64 .V64 .v64</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>mupen64plus %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>n64</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>n64</theme> 
	</system> 
 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>mastersystem</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>Sega Master System</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/Sega_Master_System/roms</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.zip .rar .7zip</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>Fusion %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>mastersystem</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>mastersystem</theme> 
	</system> 
 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>megadrive</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>Sega Mega Drive - Genesis</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/Sega_Genesis-Mega_Drive/roms</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.zip .rar .7zip</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>Fusion %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>megadrive</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>megadrive</theme> 
	</system> 
 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>zxspectrum</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>Sega Mega Drive - Genesis</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/ZX_Spectrum</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.zip .rar .7zip</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>fuse-gtk %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>zxspectrum</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>zxspectrum</theme> 
	</system> 
 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>neogeo</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>Neo Geo</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/Neo_Geo/roms</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.zip .rar .7zip .ZIP .RAR .7z</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>retroarch %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>neogeo</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>neogeo</theme> 
	</system> 
 
 
	<system> 
 
		<!-- A short name, used internally. Traditionally lower-case. --> 
		<name>arcade</name> 
 
		<!-- A "pretty" name, displayed in menus and such. --> 
		<fullname>MAME Arcade</fullname> 
 
		<!-- The path to start searching for ROMs in. '~' will be expanded to $HOME on Linux or %HOMEPATH% on Windows. --> 
		<path>~/mame/roms</path> 
 
		<!-- A list of extensions to search for, delimited by any of the whitespace characters (", \r\n\t"). 
		You MUST include the period at the start of the extension! It's also case sensitive. --> 
		<extension>.zip .rar .7zip .ZIP .RAR .7z</extension> 
 
		<!-- The shell command executed when a game is selected. A few special tags are replaced if found in a command: 
		%ROM% is replaced by a bash-special-character-escaped absolute path to the ROM. 
		%BASENAME% is replaced by the "base" name of the ROM.  For example, "/foo/bar.rom" would have a basename of "bar". Useful for MAME. 
		%ROM_RAW% is the raw, unescaped path to the ROM. --> 
		<command>mame %ROM%</command> 
 
		<!-- The platform to use when scraping. You can see the full list of accepted platforms in src/PlatformIds.cpp. 
		It's case sensitive, but everything is lowercase. This tag is optional. 
		You can use multiple platforms too, delimited with any of the whitespace characters (", \r\n\t"), eg: "genesis, megadrive" --> 
		<platform>arcade</platform> 
 
		<!-- The theme to load from the current theme set.  See THEMES.md for more information. 
		This tag is optional. If not set, it will default to the value of <name>. --> 
		<theme>arcade</theme> 
	</system> 
 
</systemList>